

The controls for Dragon MFD work well enough and you have the option to remap the buttons to your liking. That’s not the only design choice I have issues with. I know Dragon Marked for Death is a fun game with more than one person as I played it at PAX last year, but I was confined to solo play for this review because of the unnecessary hoops Inti Creates choose to implement for local co-op. I tried for several days with no luck whatsoever. You can play with friends or strangers, though the latter option didn’t work out so well for me. There is an online option, though results may vary. This is a console tailor-made for couch co-op, yet Dragon MFD opts to go about it the hard way. It’s a baffling and unnecessary design choice that goes against the easy two-player nature of the Switch. If you want to play with someone in the same room, you’ll both need a copy of the game and your own Switch system. For starters, there is no local couch co-op. In multiplayer, it can be a lot more manageable, yet Dragon Marked for Death goes out of its way to make this option a hassle. A few of the quests I had to attempt three or more times until I was at a high enough level to actually beat the boss. While you don’t keep any of the loot you find on a failed quest - as well as any herbs and items you used during your attempt - you do keep the XP gained. Boss fights can be unforgiving and if you die, there are no checkpoints to pick back up from. Enemies are damage sponges, many don’t react at all to being attacked, and there is no dodge or dedicated block button to help you out in battle. You can play it solo as I did, but it’s an uphill battle. It is meant to be played with more than one person. And this is where the game runs into problems.ĭragon Marked for Death is, at its base, a co-op action RPG. Jobs are taken at the bar and you can play the game either solo or in local or online co-op. Their goal is to work their way to the inner circle of the kingdom to get revenge on the Divine Family for burning down their home town. There is a nice variety in the playstyles of the four characters and I actually enjoyed getting to know the strategies for each of them.Īfter forming a pact with Atruum, whichever character you choose heads to the unnecessarily large hub world of the castle town to start taking jobs. For instance, the Empress uses her dragon arm to slice at enemies or shoot them from a distance while the Warrior can generate a shield and power up his attacks. The power of the dragon manifests itself differently in each of the playable characters.

Dragon Marked for Death seems to be right in its wheelhouse, but the longer I played it, I more it became clear it lacked a level of polish I’m used to seeing out of the developer.ĭragon MFD is a side-scrolling action RPG where you play as one of the Dragonblood, a group of people who have formed an alliance with the dragon Atruum to gain his powers. Blaster Master Zero, Mega Man Zero, and Azure Striker Gunvolt are three of the most fun experiences I’ve had with modern developers channeling the more adventurous 16-bit era of gaming.

Inti Creates is a developer I have no issue supporting day one before anyone has had a chance to review its games. Publisher: Inti Creates, Nighthawk Interactive Last month, the complete physical edition launched courtesy of Nighthawk Interactive and, for the past two weeks, I’ve been diving deep into the many dungeons of the game, trying to figure out just what the hell went wrong in those eight years of development.ĭragon Marked for Death (Nintendo Switch) It released earlier this year on the eShop with the characters split into two different packs. Now, after more than eight years in development, Dragon Marked for Death is finally out in the wild. In 2017, six years after it made the jump to the 3DS, Inti Creates announced the game had changed platforms once more, dumping the dual-screen handheld for the red-hot Switch. After that, the world went silent on the title for some time, though it would occasionally pop up in the news. We first got wind of it in 2011, when it was revealed the game would be coming out for the then-new Nintendo 3DS following a platform change. Dragon Marked for Death is a game Destructoid has been talking about for a very long time.
